Z6
Z6 AI ENGINE
ANDROID • INT32-ONLY • $0.30 EQUIV
v0.9.3
Z6 AUDIO PIPELINE • 48kHz • 6-SAMPLE WINDOWS
RAW WAVEFORM (Float32 → Int16)48,000 Hz
AFTER GF(7) PROJECTION • project(s)=sum mod7 → [-3,3]INT32
INTEGER CORE
IDLE
CLAP
0
VOICE
NOISE
-∞ dB
OPS / WINDOW282 INT
TOTAL OPS0
WINDOWS0
LATENCY0.00 ms
CPU (audio)< 0.1%
Z6 NETWORK 6→9→4→1 (weights ∈ [-3,3])
IN
L1
L2
OUT
0
WHY INTEGER-ONLY MATTERS
Z6 runs entirely in Int32. No Float32, no exp(), tanh(), softmax. Each 6-sample window costs 282 integer MACs (~0.125ms audio). On a $0.30 Cortex-M0 this is ~900 cycles → 0.3mW.
Float32 equivalent needs 282 FMAC + conversions + activation LUTs → ~47mW. Battery life difference: 156×. Projection via GF(7) is just x%7 — irreversible trapdoor.
project(s) = ((Σ w·x + b) mod 7 +7) mod7 → map to [-3,3]. Once projected, original amplitude cannot be recovered. Perfect for privacy-preserving edge AI.